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Changelog

How it works

Changelog pages are written once per suite, at transition time (when suiteVersion increments). Each page is a short highlights list — new features, major fixes, new plugins — compiled from git log at the moment the suite closes. There are no per-session or per-version-bump updates.

When suiteVersion goes from N → N+1:

  1. Run git log --oneline since the last suite bump.
  2. Pick 5–10 highlights (new systems, notable bug fixes, new plugins).
  3. Write a summary at docs/changelog/suite-<N>.md and add a row to the table below.

Suite history

Suite Status Highlights
21 current rpg-crafting, rpg-smelting, mob death animation, timed smelting station; 15 new ability DSL effects (target selection + conditional gates); /stats inventory GUI; rpg-regions 7 new flags; telekinesis enchant; Vault bridge in rpg-economy
20 closed rpg-homes, rpg-kits, timed cooking/brewing, mob death anim, resource pack delivery, crafting/smelting extracted
19 closed Ability trigger system, 10 new effects, loot pools, enchanting XP cost, NPC overhaul, timed crafting
18 closed Per-player drops, global region, vanilla enchanting intercept, accessories, HUD effects placeholder
16 closed Initial ship — core pipeline, mining, combat, guilds, dungeons, NPCs, quests, HUD

Granular dev logs (archived)

The old per-session development logs are preserved for reference. They record every version bump in detail but the format is retired — new entries are no longer added.