
Changelog¶
How it works¶
Changelog pages are written once per suite, at transition time (when suiteVersion increments).
Each page is a short highlights list — new features, major fixes, new plugins — compiled from
git log at the moment the suite closes. There are no per-session or per-version-bump updates.
When suiteVersion goes from N → N+1:
- Run
git log --onelinesince the last suite bump. - Pick 5–10 highlights (new systems, notable bug fixes, new plugins).
- Write a summary at
docs/changelog/suite-<N>.mdand add a row to the table below.
Suite history¶
| Suite | Status | Highlights |
|---|---|---|
| 21 | current | rpg-crafting, rpg-smelting, mob death animation, timed smelting station; 15 new ability DSL effects (target selection + conditional gates); /stats inventory GUI; rpg-regions 7 new flags; telekinesis enchant; Vault bridge in rpg-economy |
| 20 | closed | rpg-homes, rpg-kits, timed cooking/brewing, mob death anim, resource pack delivery, crafting/smelting extracted |
| 19 | closed | Ability trigger system, 10 new effects, loot pools, enchanting XP cost, NPC overhaul, timed crafting |
| 18 | closed | Per-player drops, global region, vanilla enchanting intercept, accessories, HUD effects placeholder |
| 16 | closed | Initial ship — core pipeline, mining, combat, guilds, dungeons, NPCs, quests, HUD |
Granular dev logs (archived)¶
The old per-session development logs are preserved for reference. They record every version bump in detail but the format is retired — new entries are no longer added.