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Suite 16 — Dev Log (Archived)

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Archived format

This is the granular per-change development log from Suite 16. The new changelog format is a concise summary written once at suite transition — see the changelog index.


rpg-core 0.1.1

  • Initial shipping build. Damage pipeline, stat registry, skills framework, block break handler, health display, content loaders (items/mobs/abilities/blocks/recipes), loot tables, admin spawners, natural spawning.

rpg-mining 0.0.2

  • MINING_FORTUNE drop multiplier in BlockBreakHandler.rollDrops().
  • MINING_SPEED hold-to-break ticking live.
  • BREAKING_POWER and RequiredToolType gates enforced.

rpg-combat 0.0.1

  • Initial ship: damage XP from PostDamageEvent proportional to damage dealt. COMBAT_WISDOM scaling.

rpg-guilds 0.1.0

  • Persistent guilds via DataStore. Guild XP from member skill gains (SkillXpAwardEvent). Guild level curve + per-stat perk injection (StatRecalcEvent). /guild create|invite|accept|kick|promote|demote|leave|disband|info|list|deposit|withdraw.

rpg-foraging 0.0.1 / rpg-farming 0.0.1

  • XP on log/crop harvest. FORAGING_WISDOM / FARMING_WISDOM scaling.

rpg-enchanting 0.0.2

  • Shipped: custom enchants, reforges, item upgrades, anvil GUI.

rpg-hud 0.1.0

  • Shipped: scoreboard, tablist, action bar, TextDisplay nametags above player head.

rpg-dungeons, rpg-npcs, rpg-quests, rpg-economy, rpg-chat, rpg-accessories, rpg-holograms, rpg-regions, rpg-parties

  • Initial ships — see individual addon pages for feature status.