Suite 16 — Dev Log (Archived)¶
Archived format
This is the granular per-change development log from Suite 16. The new changelog format is a concise summary written once at suite transition — see the changelog index.
rpg-core 0.1.1¶
- Initial shipping build. Damage pipeline, stat registry, skills framework, block break handler, health display, content loaders (items/mobs/abilities/blocks/recipes), loot tables, admin spawners, natural spawning.
rpg-mining 0.0.2¶
MINING_FORTUNEdrop multiplier inBlockBreakHandler.rollDrops().MINING_SPEEDhold-to-break ticking live.BREAKING_POWERandRequiredToolTypegates enforced.
rpg-combat 0.0.1¶
- Initial ship: damage XP from
PostDamageEventproportional to damage dealt.COMBAT_WISDOMscaling.
rpg-guilds 0.1.0¶
- Persistent guilds via DataStore. Guild XP from member skill gains (
SkillXpAwardEvent). Guild level curve + per-stat perk injection (StatRecalcEvent)./guild create|invite|accept|kick|promote|demote|leave|disband|info|list|deposit|withdraw.
rpg-foraging 0.0.1 / rpg-farming 0.0.1¶
- XP on log/crop harvest.
FORAGING_WISDOM/FARMING_WISDOMscaling.
rpg-enchanting 0.0.2¶
- Shipped: custom enchants, reforges, item upgrades, anvil GUI.
rpg-hud 0.1.0¶
- Shipped: scoreboard, tablist, action bar,
TextDisplaynametags above player head.
rpg-dungeons, rpg-npcs, rpg-quests, rpg-economy, rpg-chat, rpg-accessories, rpg-holograms, rpg-regions, rpg-parties¶
- Initial ships — see individual addon pages for feature status.